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The digital turn might as well be marked as an Asian turn. From flash-mobs in Taiwan to feminist mobilisations in India, from hybrid media strategies of Syrian activists to cultural protests in Thailand, we see the emergence of political acts that transform the citizen from being a beneficiary of change to becoming an agent of change. In co-shaping these changes, what the digital shall be used for, and what its consequences will be, are both up for speculation and negotiation. Digital Activism in Asia marks a particular shift where these questions are no longer being refracted through the ICT4D logic, or the West’s attempts to save Asia from itself, but shaped by multiplicity, unevenness, and urgencies of digital sites and users in Asia. This reader crowd-sources critical tools, concepts, analyses, and annotations, self-identified by a network of change makers in Asia as important in their own practices within their own contexts.
Activism --- Asia --- Digital Media --- Networked Societies
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Markets abound in media–but a media theory of markets is still emerging. Anthropology offers media archaeologies of markets, and the sociology of markets and finance unravels how contemporary financial markets have witnessed a media technological arms race. Building on such work, this volume brings together key thinkers of economic studies with German media theory, describes the central role of the media specificity of markets in new detail and inflects them in three distinct ways. Nik-Khah and Mirowski show how the denigration of human cognition and the concomitant faith in computation prevalent in contemporary market-design practices rely on neoliberal conceptions of information in markets. Schröter confronts the asymmetries and abstractions that characterize money as a medium and explores the absence of money in media. Beverungen situates these inflections and gathers further elements for a politically and historically attuned media theory of markets concerned with contemporary phenomena such as high-frequency trading and cryptocurrencies.
Digital Media --- Capitalism --- Media Studies --- Money
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This volume will feature research examining the consequences, implications, and opportunities associated with issues of diversity in the electronic media. The topics of gender and race in electronic media have been hot topics of study and remain so today. The book will consider race and gender issues in both historical and contemporary (including newly emerging) electronic media, and will focus on: 1) media content, 2) media audiences, and 3) media production. Chapters may reflect the intersection of race and gender, or overlap with either race or gender and other types of difference such as class, religion, and physical ability.
digital media --- electronic media --- gender --- sex --- race
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This volume will feature research examining the consequences, implications, and opportunities associated with issues of diversity in the electronic media. The topics of gender and race in electronic media have been hot topics of study and remain so today. The book will consider race and gender issues in both historical and contemporary (including newly emerging) electronic media, and will focus on: 1) media content, 2) media audiences, and 3) media production. Chapters may reflect the intersection of race and gender, or overlap with either race or gender and other types of difference such as class, religion, and physical ability.
digital media --- electronic media --- gender --- sex --- race
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This volume will feature research examining the consequences, implications, and opportunities associated with issues of diversity in the electronic media. The topics of gender and race in electronic media have been hot topics of study and remain so today. The book will consider race and gender issues in both historical and contemporary (including newly emerging) electronic media, and will focus on: 1) media content, 2) media audiences, and 3) media production. Chapters may reflect the intersection of race and gender, or overlap with either race or gender and other types of difference such as class, religion, and physical ability.
digital media --- electronic media --- gender --- sex --- race
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This volume will feature research examining the consequences, implications, and opportunities associated with issues of diversity in the electronic media. The topics of gender and race in electronic media have been hot topics of study and remain so today. The book will consider race and gender issues in both historical and contemporary (including newly emerging) electronic media, and will focus on: 1) media content, 2) media audiences, and 3) media production. Chapters may reflect the intersection of race and gender, or overlap with either race or gender and other types of difference such as class, religion, and physical ability.
digital media --- electronic media --- gender --- sex --- race
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In this edited volume, eighteen scholars examine the increasing role of digital media technologies in identity construction through play. Going beyond computer games, this interdisciplinary collection argues that present-day play and games are not only appropriate metaphors for capturing postmodern human identities, but are in fact the means by which people create their identity. From discussions of World of Warcraft and Foursquare to digital cartographies, the combined essays form a groundbreaking volume that features the most recent insights in play and game studies, media research, and identity studies.
digital media --- play --- huizinga --- identity --- homo ludens --- history --- European history
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"The objective of this book is to outline how a radically democratic politics can be reinvigorated in theory and practice through the use of the internet. The author argues that politics in its proper sense can be distinguished from anti-politics by analyzing the configuration of public space, subjectivity, participation, and conflict. Each of these terrains can be configured in a more or less political manner, though the contemporary status quo heavily skews them towards anti-political configuration. Using this understanding of what exactly politics entails, this book considers how the internet can both help and hinder efforts to move each area in a more political direction. By explicitly interpreting contemporary theories of the political in terms of the internet, this analysis avoids the twin traps of both technological determinism and technological cynicism. Raising awareness of what the word ‘politics’ means, the author develops theoretical work by Arendt, Rancière, Žižek and Mouffe to present a clear and coherent view of how in theory, politics can be digitized and alternatively how the internet can be deployed in the service of trulydemocratic politics."
subjectivity --- internet --- politics --- digital media --- rancière --- democracy --- participation --- arendt
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This edited volume collects current research by academics and practitioners on playful citizen participation through digital media technologies.
Digital media --- play --- citizen participation --- knowledge --- citizen science
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Christina McPhee’s ‘commonplace book’ draws from a palimpsest of handwritten notes, lists, quotations, bibliographic fragments, and sketches, from an artist whose voracious reading practice is a direct feed into her life and art — all set to a visual and textual design-as-score, as prominent writers on painting, media arts, performance, video installation and poetics engage with her ‘open-work’ practice. Christina McPhee’s images move from within a matrix of abstraction, shadowing figures and contingent effects. The tactics of living are in subterfuge, like the dazzle ships of camouflage in war. This ‘commonplace book’ develops a view of recent work in collaged paintings, drawings, photomontage and video installation, around themes of environmental transformation and ‘post-natural’ community.
anthropocene --- art practice --- deep ecology --- digital media --- environmental art